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Agent-Based Approach for Game-Based Learning Applications: Case Study in Agent-Personalized Trend in Engineering Education
dc.creator | Rančić, Dejan | |
dc.creator | Kuk, Kristijan | |
dc.creator | Pronić-Rančić, Olivera | |
dc.creator | Ranđelović, Dragan | |
dc.date.accessioned | 2019-03-21T16:05:24Z | |
dc.date.available | 2019-03-21T16:05:24Z | |
dc.date.issued | 2015 | |
dc.identifier.issn | 2190-3018 | |
dc.identifier.uri | http://jakov.kpu.edu.rs/handle/123456789/620 | |
dc.publisher | Springer-Verlag Berlin, Berlin | |
dc.rights | restrictedAccess | |
dc.source | Agent and multi-agent systems: technologies and applications | |
dc.subject | Game-based learning | en |
dc.subject | Pedagogical agent | en |
dc.subject | Personalized agent system | en |
dc.subject | Engineering education | en |
dc.title | Agent-Based Approach for Game-Based Learning Applications: Case Study in Agent-Personalized Trend in Engineering Education | en |
dc.type | conferenceObject | |
dc.rights.license | ARR | |
dcterms.abstract | Ранђеловић, Драган; Кук, Кристијан; Пронић-Ранчић, Оливера; Ранчић, Дејан; | |
dc.citation.volume | 38 | |
dc.citation.spage | 453 | |
dc.citation.epage | 466 | |
dc.citation.other | 38: 453-466 | |
dc.identifier.doi | 10.1007/978-3-319-19728-9_38 | |
dc.identifier.scopus | 2-s2.0-84947911537 | |
dc.identifier.wos | 000359295700038 | |
dc.type.version | publishedVersion |
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