Приказ основних података о документу

dc.creatorPinter, Robert
dc.creatorMaravić-Cisar, Sanja
dc.creatorČisar, Petar
dc.date.accessioned2019-03-21T16:09:19Z
dc.date.available2019-03-21T16:09:19Z
dc.date.issued2017
dc.identifier.issn1949-047X
dc.identifier.urihttp://jakov.kpu.edu.rs/handle/123456789/749
dc.description.abstractBased upon information received from the industry, one can define the knowledge and skills that are required for an engineer aiming to work in the IT industry. In this paper the authors present a possible method by which the learning process can be made more efficient. The authors highlight some advantages of the project-oriented approach in a programming course at Subotica Tech, an institution that educates professional engineers. In that course the students are developing applications for mobile devices. This novel method is based on the inclusion of the great number of demands from the industry, which the future engineers meet upon entering this sector.en
dc.publisherIEEE, New York
dc.rightsrestrictedAccess
dc.source2017 IEEE 15th international symposium on intelligent systems and informatics (SISY)
dc.titleMeasuring team member performance in Scrum - case studyen
dc.typeconferenceObject
dc.rights.licenseARR
dcterms.abstractПинтер, Роберт; Чисар, Петар; Маравић-Цисар, Сања;
dc.citation.spage309
dc.citation.epage314
dc.citation.other: 309-314
dc.identifier.doi10.1109/SISY.2017.8080573
dc.identifier.scopus2-s2.0-85040183515
dc.identifier.wos000427311500055
dc.type.versionpublishedVersion


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